If you are using a 64-bit version of Windows 7 or Vista then the shipped version of BinaryAssetBuilder with the Red Alert 3 Mod SDK will crash when trying to build your RA3 mod.

Nevermind. Here is a 64-bit friendly version.

Download

  BinaryAssetBuilder_x64.zip (13.0 KiB, 42 hits)

If you’ve just installed Red Alert 3 on Windows 7 then you may be presented with a simple black screen on startup, that just freezes there.

  1. Navigate to the Data folder, ie. C:\Program Files\Electronic Arts\Red Alert 3\Data
  2. Rename the Movies folder to “Movies.renamed”
  3. Start up the game
  4. Set your resolution to the same as your desktop
  5. Apply the settings and quit the game
  6. Rename the Movies directory back to “Movies”
  7. Start up the game and it should work

YMMV.

Previous versions of Command & Conquerâ„¢ had the ability to disable super weapons, but in Red alert 3 this option is abscent. After much googling for a solution, I spent some time creating my own mod that simply disabled the superweapons.

I like to play turtle vs. the Ai in skirmish, and develop intuitive ways to crush my opponent without having to battle vs. super weapons every 5 minutes.

Created based on SDKv3 and RA3v1.12, it disables the ability to build the weapons for both player and AI.

I created two different mods that disable one or both types of superweapons.

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